Lexington

U.S.A. Aircraft Carrier

Midway

Commander Skills : 0 / 19

Flight Control
Max number of planes on Deck 30
9 X F4U Corsair Attack Aircraft
Squadron 1
Number of Aircraft on Deck 14
Aircraft Restoration Time 74 s
Hit Points 1,530
Detectability Range 10.0 km
Cruise Speed 173.0 kts
Maximum Speed 213.0 kts
Engine Boost Time 5.0 s
Engine Boost Reload Time 10 s
HVAR 127 mm
Size of Attacking Flight 3
Rockets in Payload 10
Maximum Rocket Damage 2,000
HE Penetration 32 mm
Burn Probability 7 %
Consumables
9 X AD-1 Skyraider Bombers
Squadron 1
Number of Aircraft on Deck 14
Aircraft Restoration Time 84 s
Hit Points 2,060
Detectability Range 10.0 km
Cruise Speed 128.0 kts
Maximum Speed 163.0 kts
Engine Boost Time 20.0 s
Engine Boost Reload Time 40 s
AN-M66
Size of Attacking Flight 3
Bombs in Payload 2
Maximum Bomb Damage 11,200
HE Penetration 66 mm
Burn Probability 64 %
Consumables
8 X AD-1 Skyraider Torpedo Bombers
Squadron 1
Number of Aircraft on Deck 12
Aircraft Restoration Time 98 s
Hit Points 1,960
Detectability Range 10.0 km
Cruise Speed 128.0 kts
Maximum Speed 163.0 kts
Engine Boost Time 20.0 s
Engine Boost Reload Time 40 s
Torpedo Mk.7
Size of Attacking Flight 2
Torpedoes in Payload 2
Maximum Torpedo Damage 4,233
Aerial Torpedo Speed 35 kts
Torpedo Range 4.4 km
Chance of causing flooding 33 %
Consumables
Secondary Armament
Firing Range 5.00 km
18 X 1 127 mm/54 Mk39 HE Shell
Maximum Damage 1,800
Initial shell velocity 808 m/s
Reload Time 4.00 s
Rate of Fire 15.00 rpm
Accuracy
- Sigma 1.0 σ
- Maximum Dispersion 125 m
HE Penetration 20 mm
Burn Probability 9.0 %
AA Defense
Far 0.1 - 6.0 km
Inner + Outer Explosions 6 + 3
- Damage 1,610
- RoF 5.0 s
- Spawn Time 1.56 s
- Distance 3.5 - 6.0 km
Aura 224.0 dps
- Damage 64
- Rate of Fire 0.29 s
- Hit probability 100 %
Medium 0.1 - 3.5 km
Aura 451.5 dps
- Damage 129
- Rate of Fire 0.29 s
- Hit probability 100 %
Near 0.1 - 2.0 km
Aura 325.5 dps
- Damage 93
- Rate of Fire 0.29 s
- Hit probability 95 %
Maximum Reinforcement 35.0 %
- Preparation Time 15.0 s
- Instant Damage 3.5 %
- Reinforcement Time 5.0 + 10.0 s
Sector
Survivability
Hit Points 67,600
Fire 5.0 s
- No. of fire 4
- Probability Reduction 20.0 %
- DPS per Fire 676
- Total Damage per Fire 3,380
Flooding 30.0 s
- No. of flood 2
- Probability 25 %
- Damage Reduction 25 %
- DPS per flood 169
- Total Damage Per Flood 5,070
Concealment
Sea 15.38 km
- After firing main guns in smoke 0.00 km
- When on fire 17.38 km
Air 12.45 km
- After firing main guns in smoke 0.00 km
- When on fire 15.45 km
Maneuverability
Maximum Speed 33.0 kts
- Full Power Forward 30.0 s
- Full Power Backward 30.0 s
- Power Ratio 3.54 hp / ton
Turning Circle Radius 1,230 m
Rudder Shift Time 18.2 s

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